mod Harbour - eShop

mod Harbour - eShop

Postby Otto » Wed Jul 10, 2019 10:26 am

Dear Antonio,
we made following changes into <DIV .
Best regards
Otto

Image

Image


Image
Image
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Re: mod Harbour - eShop

Postby Antonio Linares » Wed Jul 10, 2019 11:58 am

Dear Otto,

thank you so much :-)

Here I explain you the right way to cooperate on the development (and fixes) of mod_harbour:

1. From https://github.com/fivetechsoft/mod_harbour you click on the "fork" button

2. You make your changes in the "forked" project

3. Once you are done, you go to https://github.com/fivetechsoft/mod_harbour again and click on "Pull request"

4. Then I am notified of your contributions, I review them and I accept them :-)
regards, saludos

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Re: mod Harbour - eShop

Postby Antonio Linares » Wed Jul 10, 2019 11:59 am

regards, saludos

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Re: mod Harbour - eShop

Postby Otto » Wed Jul 10, 2019 12:48 pm

Dear Antonio,
GENESIS is great. I am following the evolving.

Can you please post an example how to handle session objects.

Thank you in advance

Otto
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Re: mod Harbour - eShop

Postby Antonio Linares » Fri Jul 12, 2019 9:42 am

regards, saludos

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Re: mod Harbour - eShop

Postby Massimo Linossi » Wed Jul 17, 2019 3:25 pm

Otto wrote:Dear Antonio,
GENESIS is great. I am following the evolving.

Can you please post an example how to handle session objects.

Thank you in advance

Otto


Hi Antonio.
I'm making some more tests with mod_harbour.
I have 3 questions.
The first is about sessions, as Otto already asked you.
The second if you have made something for Advantage
The third is how to design some controls like radios, checkboxes and combos.
Thanks a lot
Massimo
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Re: mod Harbour - eShop

Postby Antonio Linares » Wed Jul 17, 2019 5:33 pm

Massimo,

1. In recent genesis.prg changes you can see how to use cookies to identify a user. On the server side you can use a DBF to track your users activity. Thats all that we have for now.

2. You just need to build libharbour.dll with ADS libs support into it. Here we explain how to include any libs into it:

https://github.com/FiveTechSoft/mod_harbour/tree/master/contribs/windows

3. We use bootstrap for the GUI. Here you find how to create all controls:

https://getbootstrap.com/docs/4.0/components/forms/
regards, saludos

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Re: mod Harbour - eShop

Postby Massimo Linossi » Wed Jul 17, 2019 5:45 pm

Thanks Antonio.
What do you use for design a view ?
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Re: mod Harbour - eShop

Postby Antonio Linares » Wed Jul 17, 2019 6:32 pm

Believe it or not, I do it by hand :-)

as I want to understand the basics...

Maybe in the future I will look for a designer, but for now, I build them step by step
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Re: mod Harbour - eShop

Postby Massimo Linossi » Wed Jul 17, 2019 6:49 pm

I want to understand the basics too.
The problem of being too much used to using tools like Workshop or the visual designer of .Net.
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Re: mod Harbour - eShop

Postby shri_fwh » Thu Jul 18, 2019 7:24 am

Hi Antonio ,

Could you please provide Architect outline of mod_harbour ?

Thanks
Shridhar
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Re: mod Harbour - eShop

Postby Antonio Linares » Thu Jul 18, 2019 7:52 am

Massimo,

This is a nice free online bootstrap editor to create forms, etc.

https://bootsnipp.com/forms
regards, saludos

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Re: mod Harbour - eShop

Postby Antonio Linares » Thu Jul 18, 2019 7:59 am

Shridhar,

Image
regards, saludos

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Re: mod Harbour - eShop

Postby Antonio Linares » Thu Jul 18, 2019 8:32 am

Image
regards, saludos

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