by manuramos » Mon Apr 24, 2006 6:37 pm
No se que versión tienes de la clase TDIAG, que como la he cambiado ligeramente, te la vuelvo a pegar a continuación. Después te explico como la uitlizo:
#Include "FiveWin.ch"
#define GWL_STYLE -16
#define GWL_EXSTYLE -20
#define WS_EX_TRANSPARENT 32
CLASS TDIAG OF TDIALOG
CLASSDATA lRegistered AS LOGICAL
DATA lSomb AS LOGICAL INIT .F.
DATA hFond,hPen,nDif
METHOD Activate( bClicked, bMoved, bPainted, lCentered, bValid, lModal, bInit, bRClicked, bWhen, nClrShadow )
METHOD Initiate( hWndFocus, hWnd )
METHOD Paint()
METHOD StartPaint()
METHOD PintSombra()
METHOD Destroy()
ENDCLASS
METHOD Activate( bClicked, bMoved, bPainted, lCentered, bValid, lModal, bInit, bRClicked, bWhen, nClrShadow ) CLASS TDIAG
IF nClrShadow # NIL
::lSomb := .T.
::hPen := CreatePen( 0,1,nClrShadow )
ENDIF
DEFINE BRUSH ::oBrush NULL
RETURN Super:Activate( bClicked, bMoved, bPainted, lCentered, bValid, lModal, bInit, bRClicked, bWhen )
METHOD Initiate( hWndFocus, hWnd ) CLASS TDIAG
LOCAL lFocus := Super:Initiate( hWndFocus, hWnd )
*
::nDif := IF(lAnd(GetWindowLong(::hWnd,GWL_STYLE),WS_BORDER),1,0)
::bStart := { || ::StartPaint() }
* SetWindowLong( ::hWnd, GWL_EXSTYLE, nOr( GetWindowLong( ::hWnd, GWL_EXSTYLE ), WS_EX_TRANSPARENT ) )
RETURN lFocus
METHOD Paint() CLASS TDIAG
DrawBitmap( ::hDc, ::hFond, -::nDif, -::nDif )
IF ::bPainted # NIL
EVAL(::bPainted,::hDc)
ENDIF
RETURN NIL
*
METHOD StartPaint() CLASS TDIAG
IF ::lSomb
::GetDc()
::PintSombra(::hDc)
::ReleaseDc()
ENDIF
IF ::bPainted # NIL
EVAL(::bPainted,::hDc)
ENDIF
::hFond := WndBitmap(::hWnd)
RETURN NIL
*
METHOD PintSombra(hDc) CLASS TDIAG
LOCAL hOldP := SelectObject( hDc,::hPen )
LOCAL nCont1,nCont2 := 0
LOCAL nDesde := 2
LOCAL nHasta := ::nWidth+::nHeight-2
*
FOR nCont1 = nDesde TO nHasta STEP 2
nCont2 := nCont1 - ::nHeight
MoveTo(hDc,nCont1,0)
LineTo(hDc,nCont2,::nHeight)
MoveTo(hDc,nCont2,0)
LineTo(hDc,nCont1,::nHeight)
NEXT
SelectObject( hDc,hOldP )
RETURN NIL
METHOD Destroy() CLASS TDIAG
DeleteObject(::hFond)
DeleteObject(::hPen)
RETURN NIL
No tienes más que copiar y pegar en tu editor, es muy cortita.
Crea un fichero de cabecera con.
#xcommand DEFINE TRANSPDIAG <oDlg> ;
[ <resource: NAME, RESNAME, RESOURCE> <cResName> ] ;
[ TITLE <cTitle> ] ;
[ FROM <nTop>, <nLeft> TO <nBottom>, <nRight> ] ;
[ SIZE <nWidth>, <nHeight> ] ;
[ <lib: LIBRARY, DLL> <hResources> ] ;
[ <vbx: VBX> ] ;
[ STYLE <nStyle> ] ;
[ <color: COLOR, COLORS> <nClrText> [,<nClrBack> ] ] ;
[ BRUSH <oBrush> ] ;
[ <of: WINDOW, DIALOG, OF> <oWnd> ] ;
[ <pixel: PIXEL> ] ;
[ ICON <oIco> ] ;
[ FONT <oFont> ] ;
[ <help: HELP, HELPID> <nHelpId> ] ;
=> ;
<oDlg> = TDIAG():New( <nTop>, <nLeft>, <nBottom>, <nRight>,;
<cTitle>, <cResName>, <hResources>, <.vbx.>, <nStyle>,;
<nClrText>, <nClrBack>, <oBrush>, <oWnd>, <.pixel.>,;
<oIco>, <oFont>, <nHelpId>, <nWidth>, <nHeight> )
#xcommand ACTIVATE TRANSPDIAG <oDlg> ;
[ <center: CENTER, CENTERED> ] ;
[ <NonModal: NOWAIT, NOMODAL> ] ;
[ WHEN <uWhen> ] ;
[ VALID <uValid> ] ;
[ ON [ LEFT ] CLICK <uClick> ] ;
[ ON INIT <uInit> ] ;
[ ON MOVE <uMoved> ] ;
[ ON PAINT <uPaint> ] ;
[ ON RIGHT CLICK <uRClicked> ] ;
[ <color: COLORSOMBRA> <nClrShadow>] ;
=> ;
<oDlg>:Activate( <oDlg>:bLClicked [ := {|nRow,nCol,nFlags|<uClick>}], ;
<oDlg>:bMoved [ := <{uMoved}> ], ;
<oDlg>:bPainted [ := {|hDC,cPS|<uPaint>}],;
<.center.>, [{|Self|<uValid>}],;
[ ! <.NonModal.> ], [{|Self|<uInit>}],;
<oDlg>:bRClicked [ := {|nRow,nCol,nFlags|<uRClicked>}],;
[{|Self|<uWhen>}],<nClrShadow> )
Como verás es muy similar a DIALOG.CH
¿Cómo la empleo yo?, muy fácil:
1) creo la funcion que va a pintar la sombra:
FUNCTION SombWin(oWin,nDesp,nClr)
LOCAL oDls,aPt1[2],aPt2[2] // nDesp ES EL DESPLAZAMIENTO RESPECTO DEL DIALOGO
LOCAL hSom,hWin // nClr ES EL COLOR DE LA SOMBRA
LOCAL lTop := .F.
DEFAULT nDesp := 10 , ;
nClr := RGB(80,80,80)
*
oWin:CoorsUpdate()
hWin := GetWindow( oWin:hWnd,4 )
SysRefresh()
aPt1[1] := oWin:nTop + ( nDesp * 1.33 )
aPt2[1] := oWin:nBottom+ nDesp
aPt1[2] := oWin:nLeft + ( nDesp * 1.33 )
aPt2[2] := oWin:nRight + nDesp
IF hWin = 0
aPt1[1] := -2
aPt1[2] := -1
aPt2[1] := -2
aPt2[2] := -1
ELSE
SetActiveWindow(hWin)
ENDIF
ClientToScreen( hWin, aPt1)
ClientToScreen( hWin, aPt2)
nDesp:= nDesp * 9
DEFINE TRANSPDIAG oDls FROM aPt1[1],aPt1[2] TO aPt2[1],aPt2[2] PIXEL STYLE nOR(WS_POPUP,WS_VISIBLE,WS_CHILD ) // (este dialogo es la sombra en sí)
ACTIVATE TRANSPDIAG oDls NOWAIT COLORSOMBRA nClr
SysRefresh()
ShowWindow(oWin:hWnd, 8 )
RETURN oDlS
2) Llamada a la función:
LOCAL oDlg,oSbr
*
...
DEFINE DIALOG oDlg .... // (este es el dialogo que tendrá sombra)
...
...
ACTIVATE DIALOG oDlg ON INI oSbr := SombWin(oDlg,10) VALID (oSbr:End(),.T.)
Como verás, es un Dialogo debajo de otro Dialogo.
_________________
Nos Gusta Programar
Nos Gusta Programar