Enrico, Fixed: TransBmp( ::hBitmap1, nBmpWidth( ::hBitmap1 ), nBmpHeight( ::hBitmap1 ), nZeroZeroClr, ::hDC,; ( ::nWidth / 2 ) - ( nBmpWidth( ::hBitmap1 ) / 2 ) + If( ::lPressed, 2, 1 ),; Max( 0, ( ::nHeight / 3 ) - ( nBmpHeight( ::hBitmap1 ) / 2 ) + If( ::lPressed, ...