... Method** | **Description** |
|------------------------|---------------------------------------------------------------------------------|
| `LoadImage()` | Loads a bitmap from a resource or file. |
| `ReLoad()` | Reloads the bitmap from a resource or file. |
| `LoadFromClipboard()` | Loads a ...
Search found 82 matches: loadimage
Searched query: loadimage
- Fri Jan 17, 2025 10:41 pm
- Forum: FiveWin for Harbour/xHarbour
- Topic: Using new Class TDeepSeek for documenting
- Replies: 29
- Views: 4829
- Sun Sep 01, 2024 8:04 am
- Forum: FiveWin for Harbour/xHarbour
- Topic: Uploading an image from the site
- Replies: 2
- Views: 705
Uploading an image from the site
There is a TBitmap control. I upload an oBt image to oBt:LoadImage(, "C:\MyFolder\file.png").
Is it possible to do the same thing but from the site ?
Is it possible to do the same thing but from the site ?
- Fri Sep 15, 2023 12:20 pm
- Forum: FiveWin para Harbour/xHarbour
- Topic: SOLUCIONADO Alternar fondo de pantalla BMP segun valor
- Replies: 4
- Views: 413
Re: Alternar fondo de pantalla BMP segun valor obtenido.
... que contexto lo haces? Hay un valor que cambia en el transcurso del programa y queres actualizar la imagen?
Prueba recargando la imagen con oBmp:LoadImage("bmp2.bmp")
#include "FiveWin.ch"
function Main()
local n := 1, oBmp, oBtn, oDlg
DEFINE WINDOW oDlg TITLE "Cambiar imagen"
@ 2, 2 BTNBMP ...
Prueba recargando la imagen con oBmp:LoadImage("bmp2.bmp")
#include "FiveWin.ch"
function Main()
local n := 1, oBmp, oBtn, oDlg
DEFINE WINDOW oDlg TITLE "Cambiar imagen"
@ 2, 2 BTNBMP ...
- Tue Feb 14, 2023 10:05 am
- Forum: FiveWin for Harbour/xHarbour
- Topic: use Icon from Windows DLL Resource
- Replies: 7
- Views: 636
Re: use Icon from Windows DLL Resource
... 0 )
ENDIF
IF ValType(nWidth) != "N"
nWidth := 32
ENDIF
IF ValType(nHeight) != "N"
nHeight := 32
ENDIF
::Handle := @user32:LoadImageA( hModule,;
nId ,;
IMAGE_ICON ,;
nWidth ,;
nHeight ,;
LR_DEFAULTCOLOR )
::GetIconInfo()
RETURN (::Handle)
general it use LoadImage() and ...
ENDIF
IF ValType(nWidth) != "N"
nWidth := 32
ENDIF
IF ValType(nHeight) != "N"
nHeight := 32
ENDIF
::Handle := @user32:LoadImageA( hModule,;
nId ,;
IMAGE_ICON ,;
nWidth ,;
nHeight ,;
LR_DEFAULTCOLOR )
::GetIconInfo()
RETURN (::Handle)
general it use LoadImage() and ...
- Sat Sep 25, 2021 2:50 pm
- Forum: FiveWin para Harbour/xHarbour
- Topic: COMO GRABAR UN RESOURCE EN EL DISCO
- Replies: 2
- Views: 498
COMO GRABAR UN RESOURCE EN EL DISCO
... getresources(),'wimagex')
FW_Saveimage(hDC,'Imagex.bmp')
El archivo se recupera y se graba bien pero no lo puedo leer con ximage ni con image ( Loadimage() ), es como si se alterara algo en la estructura del mismo
al recuperarlo. Alguien tiene idea de que puede estar pasando y de ser asi como ...
FW_Saveimage(hDC,'Imagex.bmp')
El archivo se recupera y se graba bien pero no lo puedo leer con ximage ni con image ( Loadimage() ), es como si se alterara algo en la estructura del mismo
al recuperarlo. Alguien tiene idea de que puede estar pasando y de ser asi como ...
- Fri Oct 02, 2020 9:04 am
- Forum: FiveWin for Harbour/xHarbour
- Topic: change xImage on line
- Replies: 0
- Views: 419
change xImage on line
... DIALOG oTabella CENTERED ;
on INIT Refresh_modificato(aGet,oBmp)
static Function Refresh_modificato(aGet,oBmp)
For n=1 to 1
aGet[n]:bChange:={||(oBmp:SetSource('CLIP_ON') ,oBmp:refresh())}
Next
return nil
Second Problem How I can reload the xmage ? Itried with reload,Setsource,LoadImage
on INIT Refresh_modificato(aGet,oBmp)
static Function Refresh_modificato(aGet,oBmp)
For n=1 to 1
aGet[n]:bChange:={||(oBmp:SetSource('CLIP_ON') ,oBmp:refresh())}
Next
return nil
Second Problem How I can reload the xmage ? Itried with reload,Setsource,LoadImage
- Sat Jun 20, 2020 5:56 pm
- Forum: FiveWin para Harbour/xHarbour
- Topic: Guardar imagen en el disco con FW_SaveImage
- Replies: 11
- Views: 2139
Re: Guardar imagen en el disco con FW_SaveImage
... no funciona
FW_SaveImage(oDBF->FOTO,"C:\FOTOS\"+Alltrim(oDBF->NOMBRE)+".PNG" )
He intentado recuperando la imagen con LoadFromMemory, LoadImage, Setbmp
Gracias por la ayuda
Is oDBF an object? TDatabase object? In that case, it should be oDBF:FOTOIf you are directly refering to memo ...
FW_SaveImage(oDBF->FOTO,"C:\FOTOS\"+Alltrim(oDBF->NOMBRE)+".PNG" )
He intentado recuperando la imagen con LoadFromMemory, LoadImage, Setbmp
Gracias por la ayuda
Is oDBF an object? TDatabase object? In that case, it should be oDBF:FOTOIf you are directly refering to memo ...
- Tue Jun 16, 2020 11:29 pm
- Forum: FiveWin para Harbour/xHarbour
- Topic: Guardar imagen en el disco con FW_SaveImage
- Replies: 11
- Views: 2139
Guardar imagen en el disco con FW_SaveImage
... nbsp;FW_SaveImage(oSQL:FOTO,"C:\FOTOS\"+Alltrim(oSQL:NOMBRE)+".PNG" )
Con DBF campo BLOB/PICTURE no funciona
FW_SaveImage(oDBF->FOTO,"C:\FOTOS\"+Alltrim(oDBF->NOMBRE)+".PNG" )
He intentado recuperando la imagen con LoadFromMemory, LoadImage, Setbmp
Gracias por la ayuda
Con DBF campo BLOB/PICTURE no funciona
FW_SaveImage(oDBF->FOTO,"C:\FOTOS\"+Alltrim(oDBF->NOMBRE)+".PNG" )
He intentado recuperando la imagen con LoadFromMemory, LoadImage, Setbmp
Gracias por la ayuda
- Thu Jun 13, 2019 8:12 pm
- Forum: FiveWin para Harbour/xHarbour
- Topic: cargar imagen web en el diálogo
- Replies: 2
- Views: 505
cargar imagen web en el diálogo
Hola a todos,
utilizo LoadImage () para mostrar la imagen de producto en un diálogo. Con las imágenes almacenadas localmente funciona bien.
Ahora tengo que mostrar imágenes almacenadas en la web, alguien sabe cómo hacer?
Saludos
utilizo LoadImage () para mostrar la imagen de producto en un diálogo. Con las imágenes almacenadas localmente funciona bien.
Ahora tengo que mostrar imágenes almacenadas en la web, alguien sabe cómo hacer?
Saludos
- Fri Nov 09, 2018 11:27 pm
- Forum: FiveWin for Harbour/xHarbour
- Topic: 3 problems with touch.prg from the fwh/samples
- Replies: 18
- Views: 4307
Re: 3 problems with touch.prg from the fwh/samples
... till MsgInfo is executed.
If we add
oImgBack:bMMoved = { || If( oImgBack:cBmpFile != "..\bitmaps\metro\Metro-Back-48hover.bmp",;
( oImgBack:LoadImage( nil, "..\bitmaps\metro\Metro-Back-48hover.bmp" ), oImgBack:Refresh() ), nil ) }
then oImgBack:bMLeave = { || MsgInfo( 1 ) in no more working ...
If we add
oImgBack:bMMoved = { || If( oImgBack:cBmpFile != "..\bitmaps\metro\Metro-Back-48hover.bmp",;
( oImgBack:LoadImage( nil, "..\bitmaps\metro\Metro-Back-48hover.bmp" ), oImgBack:Refresh() ), nil ) }
then oImgBack:bMLeave = { || MsgInfo( 1 ) in no more working ...
- Sun Oct 28, 2018 5:39 pm
- Forum: FiveWin for Harbour/xHarbour
- Topic: 3 problems with touch.prg from the fwh/samples
- Replies: 18
- Views: 4307
Re: 3 problems with touch.prg from the fwh/samples
Dear Antonio
can you please help me with
oImgBack:bMLeave = { || oImgBack:LoadImage( nil, "..\bitmaps\metro\back-black-48.png" ), oImgBack:Refresh(), msginfo(1) }.
I tried your suggestions but oImgBack:bMLeave here is not working.
Thank you in Advance
Otto
@ 20, 20 IMAGE oImgBack FILENAME ...
can you please help me with
oImgBack:bMLeave = { || oImgBack:LoadImage( nil, "..\bitmaps\metro\back-black-48.png" ), oImgBack:Refresh(), msginfo(1) }.
I tried your suggestions but oImgBack:bMLeave here is not working.
Thank you in Advance
Otto
@ 20, 20 IMAGE oImgBack FILENAME ...
- Tue May 29, 2018 5:31 am
- Forum: Bugs report & fixes / Informe de errores y arreglos
- Topic: Bug in TBitmap [Fixed]
- Replies: 2
- Views: 2449
Re: Bug in TBitmap
... 40; ::hBitmap ) .and. ! Empty( ::cBmpFile ) ::LoadBmp( ::cBmpFile ) endif
keep calling LoadImage() repeatedly.
This is fixed by inserting these lines before present line no. 833 ( FWH18.03)
if ::hBitmap == 0   ...
keep calling LoadImage() repeatedly.
This is fixed by inserting these lines before present line no. 833 ( FWH18.03)
if ::hBitmap == 0   ...
- Wed Apr 25, 2018 1:46 pm
- Forum: FiveWin for Harbour/xHarbour
- Topic: Problem with upgrade to FWH 2018 - 02
- Replies: 13
- Views: 3521
Re: Problem with upgrade to FWH 2018 - 02
Please try oBmp:LoadImage( cLogo )
- Tue Apr 17, 2018 7:35 am
- Forum: FiveWin for Harbour/xHarbour
- Topic: FW_DrawImage with negative coordinates
- Replies: 6
- Views: 998
Re: FW_DrawImage with negative coordinates
The problem are not the 4 images, the problem is FW_DrawImage with negative coordinate...
I was thinking to use the new methods FW_LoadImage and FW_DrawImage in my new control, TImage uses FreeImage, TXImage uses FW_DrawImage
The workaround I found is use FW_LoadImage and GDIBmp. Because I need to ...
I was thinking to use the new methods FW_LoadImage and FW_DrawImage in my new control, TImage uses FreeImage, TXImage uses FW_DrawImage
The workaround I found is use FW_LoadImage and GDIBmp. Because I need to ...
- Sun Nov 05, 2017 1:54 am
- Forum: FiveWin for Harbour/xHarbour
- Topic: XIMAGE ERROR
- Replies: 5
- Views: 862
Re: XIMAGE ERROR
... jpg"
..
@ 20, 330 XIMAGE oImageCropped SIZE 80, 80 OF oCattura PIXEL NOBORDER
...
ACTIVATE DIALOG oCattura CENTERED ;
on init oImageCropped:LoadImage( cImgFileCropped )
Local cImgFileCropped:= "default.jpg"..@ 20, 330 XIMAGE oImageCropped SOURCE cImgFileCropped SIZE 80, 80 OF oCattura ...
..
@ 20, 330 XIMAGE oImageCropped SIZE 80, 80 OF oCattura PIXEL NOBORDER
...
ACTIVATE DIALOG oCattura CENTERED ;
on init oImageCropped:LoadImage( cImgFileCropped )
Local cImgFileCropped:= "default.jpg"..@ 20, 330 XIMAGE oImageCropped SOURCE cImgFileCropped SIZE 80, 80 OF oCattura ...