... { HMENU iMenu; MENUINFO iMenuInfo ; COLORREF lColor = hb_parnl(2); BOOL lSubMenu = hb_parl(3); HBITMAP himage ; // HWND himage ; // himage = (HWND)LoadImage(0,hb_parc(4),IMAGE_BITMAP ,0,0,LR_LOADFROMFILE | LR_LOADMAP3DCOLORS | LR_LOADTRANSPARENT ); himage = (HBITMAP)LoadImage(0,hb_parc(4),IMAGE_BITMAP ...