... kreski Local oBRUSH // tlo cienia // cienie //DEFINE BRUSH oBrush COLOR GET_LAB_KOL(60) //FillRect( oPrn:hDcOut, { 100,100,200,200 }, oBrush:hBrush ) DEFINE PEN oPen WIDTH 3 // kreski poziome xWERT :=6 xSTART:=oPRN:Cmtr2Pix(xWERT,xLEFT2) xSTOP :=oPRN:Cmtr2Pix(xWERT,xRIGHT2) oPRN:Line(xSTART[1],xSTART[2],xSTOP[1],xSTOP[2],oPEN) ...