We recommend using FW_ReadImage( nil, cAnyImageSource, [aSize], [lGDIP] ) --> aImage
Elements of aImage:
{ hBitmap, hPalette, nBmpWidth, nBmpHeight, lAlpha, cName, lResource, cType, nZeroClr }
Destroy with
PalBmpFree( aImage )
aImg := FW_ReadImage( nil, cImage )
nWidth := aImg[ 3 ]
nHeight := aImg[ 4 ]
PalBmpFree( aImg )
? nBmpWidth( hBitmap )
? nBmpHeight( hBitmap )